Motion Capture for XR and Entertainment
Professional motion capture for VR, animation, and games. Full body tracking with trackers, body suits, and integration with virtual environments in real-time.
Professional Motion Capture
Motion capture (MoCap) is the technology that records human body movements and translates them into digital data, allowing for the animation of virtual characters with stunning realism or tracking the user's body in virtual reality experiences.
At Revirtua, we utilize motion capture systems to enhance our immersive solutions and provide experiences with real body presence in virtual environments.
Capture Technologies
Inertial Trackers
Sensors attached to the body that capture movements without the need for external cameras:
- Full body tracking with multiple trackers
- Portability for field and event use
- Quick calibration and simplified setup
- Compatibility with VR headsets (Meta Quest, HTC Vive)
Optical Tracking
Camera-based systems that capture the position of markers:
- Millimeter precision
- Capture of fine hand and finger movements
- Ideal for studio and professional production
- Large capture volume for broad movements
Facial Capture
Technology to record facial expressions in real-time:
- Tracking of dozens of facial points
- Integration with expressive avatars
- Automated lip sync for dialogues
- Compatible with RGB and infrared cameras
Applications
VR Experiences with Body Presence
Motion capture elevates VR experiences by allowing the user to see their own body in the virtual world:
- Hands, arms, torso, and legs tracked
- Natural interactions with virtual objects
- Personalized avatar that replicates real movements
- Visual feedback that enhances the sense of presence
Animation for Games and Cinema
Produce AAA quality animations with motion capture:
- Capture of performances from real actors
- Automatic retargeting for characters of different proportions
- Editing and refinement of captured data
- Direct integration with Unity and Unreal Engine
Biomechanical Analysis
Applications in health and sports:
- Motor rehabilitation with precise tracking of progress
- Gait and posture analysis
- Sports training with performance metrics
- Industrial ergonomics with analysis of repetitive movements
Live Virtual Performances
Create experiences where real performers control avatars in real-time:
- Shows and presentations with virtual characters
- Live streaming with animated avatar
- Interactive events where the audience interacts with the avatar
- Digital mascots with realistic movements
Events and Activations
Motion capture as an interactive attraction:
- Visitors see their movements replicated in characters
- Immersive games with body tracking
- Photographic experiences with animated avatars
- Interactive technology demonstrations
Available Equipment
Revirtua has a range of motion capture equipment available for projects and rental:
- Body trackers HTC Vive Tracker and compatible
- Body suits with integrated inertial sensors
- Capture gloves for finger and hand tracking
- Facial capture cameras for real-time expressions
- Base stations for optical tracking
- Software for processing and cleaning data
Production Pipeline
- Planning — We define which movements to capture and the ideal technical setup
- Setup — We install and calibrate the capture system
- Capture Session — We direct the session with the performer
- Processing — We clean and refine the captured data
- Retargeting — We apply the movements to the final character or avatar
- Integration — We deliver the data ready for use in the engine or platform
Contact Us
Get in touch to discuss how motion capture can enhance your immersive experiences, animation productions, or biomechanical analysis solutions.
Features
- Full body tracking
- Facial and expression capture
- Real-time integration with 3D engines
- Professional trackers and body suits
- Processing and cleaning of motion data
- Retargeting for 3D characters
Benefits
- 1Realistic animations without manual modeling
- 2Body presence in VR environments
- 3Natural interaction in immersive experiences
- 4Reduced animation production costs
Use Cases
Character animation for games and films
Full body tracking in VR experiences
Biomechanical analysis in rehabilitation
Live performances with virtual avatars
Sports training with motion analysis
Content production for social media
Ready to turn this idea into reality?
Tell us what you need. Our team will reply within 24 business hours with a tailored proposal.
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Frequently Asked Questions
What is motion capture (MoCap)?
Motion capture is the technology that records a real person's movement and transfers it to a 3D avatar in real time or post-production, enabling realistic animation for games, films, VR simulations, and corporate training.
Which MoCap systems does Revirtua use?
We work with optical systems (Vicon, OptiTrack), inertial suits (Xsens, Rokoko) and markerless camera-based capture, choosing the technology based on budget, available space, and required fidelity.
How much does a motion-capture project cost?
Investment depends on session length, number of performers, edit complexity, and final deliverables. One-off sessions start at accessible rates for marketing content; long-form productions follow per-project pricing. We bill in USD, EUR, or BRL.
Can MoCap be used for corporate training?
Yes. Realistic MoCap animation is widely used in safety-standard simulations, medical training, and industrial onboarding — precise gestures dramatically improve knowledge transfer to real-world tasks.
Does Revirtua deliver finished 3D content?
Yes. We deliver clean files (FBX, BVH, USD), pipelines compatible with Unity, Unreal, Blender, Maya, and MetaHuman, plus retargeting onto existing characters.
Is remote MoCap possible for international clients?
Yes. We offer studio sessions in Brazil with live streaming to the client, and we can also ship inertial suits with remote setup for shoots abroad, including customs handling.